Serious sam 3 windows 105/17/2023 ![]() ![]() Though I’d recommend avoiding the melee to get health back ability, you’ll die faster than you can heal from it. It’s a system you can invest in completely, partially, or not at all. There are ability points to be found, which you can invest the points into skills to be able to dual-wield small and large weapons, reloading while aimed down sights, picking up random objects like knocked over stop signs, and being able to do more damage with low health. Sometimes there will be keys that gate progress, but it’s usually done in the vein of humor, and backtracking is kept to an absolute minimum. It’s an overwhelming feeling, but it’s fun as your backpedal speed is just as fast as running forwards. This is a game where you must always be on the move, as slowing down or stopping completely will get you killed. You’ll be circle strafing and running backwards to avoid being overrun. The gameplay of Serious Sam thankfully remains unchanged here. Expect this to take you 10-12 hours to do and see everything there is. The game includes helpful breadcrumbs to guide you. The secondary missions are completely optional, but always give you a reward of a weapon or gadget that will aid you in your battles. There’s primary and secondary missions to take on. I’m not sure how big these maps are, but there’s a lot to traverse if you wander off the beaten path, and there’s nothing to do except on the linear trail the game sets for you. ![]() The game is at its best with its massive wide open areas to see things way off in the distance. This doesn’t hold true, and each location is different from the last. I was a bit worried that the game was gonna look a bit samey as the Italy levels reminded me of The Talos Principle (hey, another reference). It’s a game that quite literally goes places. You’ll travel from Rome into the Vatican to the countryside of France, and even Tunguska. ![]() The game takes place over 16 chapters to include the prologue level. The circumstances are dire, but not impossible. You’re given a gatling gun and can just go ham on what’s in front of you. The tease given in the game’s wild opening is nothing short of impressive. An alien force has invaded Earth, the Earth Defense Force (EDF) members Sam “Serious” Stone and friends are the last line of defense preventing the remaining numbers of the human race from being wiped out. Their work here bolsters everything from its cutscenes to the overall narrative structure to tie it all together. ![]() While there’s been lore, and a thread of story, Serious Sam 4 amps both up by bringing on the husband and wife duo that wrote The Talos Principle. This makes it easy for anyone to jump in if they’ve yet to do so. It might be confusing by its title, but like “Paranormal Activity 4”, Serious Sam 4 takes place first chronologically, before 2011’s Serious Sam 3: BFE and even 2001’s Serious Sam: The First Encounter. Serious Sam 4 doesn’t change the formula, and this is to its benefit, making it a bigger, better, and more planet badass than ever. These elements combined, establishes why this series refuses to live in obscurity or niche any longer. There’s a not-so-serious story in addition to Serious Sam as a playable character seeing improvements by often going the Deadpool route of fourth-wall breaking humor and references. Croteam aims to change that, and Serious Sam 4 works to earn its place in the pantheon of first-person shooters that you’ll remember first. The Serious Sam series probably doesn’t come to mind for many when someone asks about classic first-person shooters or memorable protagonists. ![]()
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